关于WPF WriteableBitmap类直接操作像素点的问题

2023-12-05 0 373

WPF(Windows Presentation Foundation)是微软推出的基于Windows 的用户界面框架,属于.NET Framework 3.0的一部分。它提供了统一的编程模型、语言和框架,真正做到了分离界面设计人员与开发人员的工作;同时它提供了全新的多媒体交互用户图形界面。

还是话不多说,直接上码:

1.新建WpfApp应用程序

2.MainWindow.xaml文件代码如下:

<Window x:Class=\”WpfApp1.MainWindow\”
xmlns=\”http://schemas.microsoft.com/winfx/2006/xaml/presentation\”
xmlns:x=\”http://schemas.microsoft.com/winfx/2006/xaml\”
xmlns:d=\”http://schemas.microsoft.com/expression/blend/2008\”
xmlns:mc=\”http://schemas.openxmlformats.org/markup-compatibility/2006\”
xmlns:local=\”clr-namespace:WpfApp1\”
mc:Ignorable=\”d\”
Title=\”MainWindow\” Height=\”450\” Width=\”800\”>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height=\”*\”></RowDefinition>
<RowDefinition Height=\”10*\” ></RowDefinition>
</Grid.RowDefinitions>

<Button Name=\”button\” Grid.Row=\”0\” HorizontalAlignment=\”Center\” Content=\”generate_bitmap\” MinWidth=\”120\” MinHeight=\”30\” Click=\”Button_Click\”></Button>
<Grid x:Name=\”imgGrid\” Grid.Row=\”1\”>
<Viewbox>
<Image x:Name=\”img\” Width=\”{Binding RelativeSource={RelativeSource Self}, Path=Source.PixelWidth}\”
Height=\”{Binding RelativeSource={RelativeSource Self}, Path=Source.PixelHeight}\”
Source=\”{Binding CtrlImage, IsAsync=True}\”
Stretch=\”None\” />
</Viewbox>
</Grid>
</Grid>
</Window>

3.MainWindow.xaml.cs文件代码如下:

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Drawing;
using System.Drawing.Drawing2D;

namespace WpfApp1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
public void Button_Click(object sender, RoutedEventArgs e)
WriteableBitmap wb = new WriteableBitmap((int)imgGrid.ActualWidth, (int)imgGrid.ActualHeight, 96, 96, PixelFormats.Pbgra32, null);
wb.Lock();
Bitmap backBitmap = new Bitmap((int)imgGrid.ActualWidth, (int)imgGrid.ActualHeight, wb.BackBufferStride, System.Drawing.Imaging.PixelFormat.Format32bppArgb, wb.BackBuffer);
Int32Rect rect = new Int32Rect(0, 0, (int)imgGrid.ActualWidth, (int)imgGrid.ActualHeight);
byte[] pixels = new byte[(int)imgGrid.ActualWidth * (int)imgGrid.ActualHeight * wb.Format.BitsPerPixel / 8];
Random rand = new Random();
for (int y = 0; y < wb.PixelHeight; y++)
{
for (int x = 0; x < wb.PixelWidth; x++)
{
int alpha = 0;
int red = 0;
int green = 0;
int blue = 0;
if ((x % 5 == 0) || (y % 7 == 0))
{
red = (int)((double)y / wb.PixelHeight * 255);
green = rand.Next(100, 255);
blue = (int)((double)x / wb.PixelWidth * 255);
alpha = 255;
}
else
red = (int)((double)x / wb.PixelWidth * 255);
blue = (int)((double)y / wb.PixelHeight * 255);
alpha = 50;
int pixeloffset = (x + y * wb.PixelWidth) * wb.Format.BitsPerPixel / 8;
pixels[pixeloffset] = (byte)blue;
pixels[pixeloffset + 1] = (byte)green;
pixels[pixeloffset + 2] = (byte)red;
pixels[pixeloffset + 3] = (byte)alpha;
}
int stride = (wb.PixelWidth * wb.Format.BitsPerPixel) / 8;
wb.WritePixels(rect, pixels, stride, 0);
}
wb.Unlock();
backBitmap.Dispose();
backBitmap = null;
img.Source = wb;
}
}

  效果如下:

关于WPF WriteableBitmap类直接操作像素点的问题

到此这篇关于C#中WPF WriteableBitmap类直接操作像素点的文章就介绍到这了,更多相关WPF WriteableBitmap类内容请搜索悠久资源网以前的文章或继续浏览下面的相关文章希望大家以后多多支持悠久资源网!

您可能感兴趣的文章:

  • WPF常用控件用法及介绍
  • WPF常见布局面板用法及介绍
  • 对WPF中Expander控件美化

收藏 (0) 打赏

感谢您的支持,我会继续努力的!

打开微信/支付宝扫一扫,即可进行扫码打赏哦,分享从这里开始,精彩与您同在
点赞 (0)

悠久资源 ASP编程 关于WPF WriteableBitmap类直接操作像素点的问题 https://www.u-9.cn/biancheng/asp/96054.html

常见问题

相关文章

发表评论
暂无评论
官方客服团队

为您解决烦忧 - 24小时在线 专业服务